• Four_lights77@lemm.ee
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    1 year ago

    Maybe we need to update the nomenclature. Software with loot boxes, pay to win mechanics, predatory gameplay loops, and storefront-first design should now be called “casinos”. They should have disclaimers about gambling and addiction in their load screen, have age restrictions, and should be forced to institute limits on what can be spent in a certain time frame. Feature-complete software with zero storefronts of any kind would be allowed to brand themselves as “games”.

          • MindSkipperBro12@lemmy.world
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            1 year ago

            Fair but let me make a vain attempt to save face: Did that actually make an impact in the industry, given they’re small countries with not much customers.

            • Xanvial@lemmy.one
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              1 year ago

              Not really for now, most games usually just skip releasing in banned countries. But let’s hope EU will adopt this in near future

    • LegionEris@lemmy.world
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      1 year ago

      Oohh. I like this. I’ve been bothered by the rise of gambling in different packaging in the world over the last decade. We really should be acknowledging that gambling is different from gaming, separating them meaningfully. Are toy department shelves still full of child gambling reandom toy bullshit too? I haven’t had reason or opportunity to pay attention to that for a few years.

      • Four_lights77@lemm.ee
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        1 year ago

        I’m not sure about toys, but watching my son grow up with app stores has made me very aware of how so called “games” have been monetizing our children makes me want some real legislation and restrictions on what is legal to market to children. The “idle” category of games is just egregious. They’re a flimsy and thin veneer of game painted over a bank machine. AAA is not much better - they just have more complicated routes take your money.