Clone_IX@lemmy.world to Games@lemmy.worldEnglish · 1 year ago4k is not 2160p - heard it here first!www.dexerto.comexternal-linkmessage-square66fedilinkarrow-up1115file-text
arrow-up1115external-link4k is not 2160p - heard it here first!www.dexerto.comClone_IX@lemmy.world to Games@lemmy.worldEnglish · 1 year agomessage-square66fedilinkfile-text
minus-squareNotSteffen@lemmy.worldlinkfedilinkEnglisharrow-up9·edit-21 year agoProbably because they didn’t want to rewrite the physics that are based on 30fps max. Lazy port.
minus-squarekaktus@feddit.nllinkfedilinkEnglisharrow-up5·1 year agoBut on the PC Version we don’t have a frame cap. My guess would be, that fixed 30fps feel better than a fluctuation between 25 and 40.
minus-squareThrowawayOnLemmy@lemmy.worldlinkfedilinkEnglisharrow-up2·1 year agoThere’s a PC version of RDR outside of emulation?
minus-squarebeefcat@lemmy.worldlinkfedilinkEnglisharrow-up5·1 year agoThey didn’t need to. The Xbox 360 version can run at 60 FPS in an emulator with a really simple patch
Probably because they didn’t want to rewrite the physics that are based on 30fps max. Lazy port.
But on the PC Version we don’t have a frame cap. My guess would be, that fixed 30fps feel better than a fluctuation between 25 and 40.
There’s a PC version of RDR outside of emulation?
deleted by creator
They didn’t need to. The Xbox 360 version can run at 60 FPS in an emulator with a really simple patch