Whelp…I’m out. (I expected this to happen before they said anything though, honestly.)

  • Renacles@lemmy.world
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    4 months ago

    Auto block, auto parry, auth whiff punish, auto anti-air, auto drive impact on big moves, etc.

    • DacoTaco@lemmy.world
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      4 months ago

      Right, so basically things that decent skills would also get you?
      Also, if you feel being aggressive doesnt help you, you start playing defensively and thats when you can strike back. Cheats or not, it still has to attack and is still stuck on the frame limits of the move right? Thats when you can strike back, no?

      Im not saying cheating isnt bad, and im not saying its not annoying either, but in general fighters are different and they are completely skill based unless the cheater changes things that the other can never do.
      In hindsight, pretty sure ive fought cheaters back in the day in sf4 before, but that was never that bad because i still had options to fight them back…

        • ampersandrew@lemmy.worldOP
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          4 months ago

          The situation where the player is meant to guess is exactly where you’re most likely to get a legitimate perfect parry; that’s what the mechanic is there for. Those situations are often auto timed. It’s in neutral where the cheats stick out.

          • Renacles@lemmy.world
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            4 months ago

            Except they don’t guess, they get the perfect parry by reading inputs so they never get thrown either.

            • ampersandrew@lemmy.worldOP
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              4 months ago

              No, I get that, but I was specifically saying that there will be lots of legitimate perfect parries on things like 50/50s and 4 frame moves.