One constant in our ongoing civilization is a continuous branching of complexity. Assuming civ continues, how does your entertainment become more tailored to you as you imagine it?

Decades ago I wanted a game where a world building economy game, industry and domestic simulators, real time war strategy, and a first person shooter that bridges to an adventure/explorer were all combined into one. This is a game where all of these roles could be filled by autonomous AI characters, but where recruiting and filling roles creates dynamic complexity that is advantageous for all. Each layer of gameplay dictates the constraints of the next while interactions across layers are entertaining and engaging for all.

It does not need to be gaming. What can you imagine for entertainment with tailored complexity?

  • Leraje@lemmy.blahaj.zone
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    19 days ago

    We will get whatever companies and algorithms push at us, just like social media. The idea that media is tailored to us is a bit of a myth in my opinion when that tailoring can be overridden at the whim of an advertiser paying more than the competition.

    I’m also not sure that tailoring things is really good for personal growth. Of course we all have tastes and prefer certain genres in terms of things like games, books, movies, music etc but having just tailored content seems like a bit of a dead end street where its more and more difficult to find experiences you’ve never even considered, let alone tried.