There’s no need to encrypt this data. Any entity that is watching you knows how to see the domains you visit, and everything on this site is on the main page, or a click away from it.
An SSL here is nothing more than security theater, or marketing.
A.K.A.
@AlexanderESmith
@AlexanderESmith
There’s no need to encrypt this data. Any entity that is watching you knows how to see the domains you visit, and everything on this site is on the main page, or a click away from it.
An SSL here is nothing more than security theater, or marketing.
I might have missed it, but it doesn’t look like their site accepts payment data, or has a login of any kind.
Why would the lack of SSL concern you?
Agreed on all counts.
My reply initially had a “if you had a fleet of these things…” addendum, but OP’s post read (to me) as though he was converting commodity hardware into a makeshift home server, so I removed it because it was almost certainly not relevant.
You’ll waste more time trying to figure out how to do this than it would take to move a monitor and keyboard to the server, do the install, and plug the monitor and keyboard back into your main computer. Once the server is up, you can administer it over the network via ssh.
My wife and I went to see the eclipse (it as our honey moon, literally) a few months ago and I had an identical experience xD
“Holy shit, are these laser-beams of sun cutting across the back of my eyeballs all the time?”
Mind you, it’s anything shiny, not just chrome, but why add to the problem?
I give it a few days. It might have already happened, I haven’t been checking the news today.
Never mind the hazards of producing it; It’s fucking annoying to look at while the sun it out.
I live in Arizona, so double fuck me.
Why bother? Paid, non-transferable cloud backups, low-spec hardware that wears out in a few months, over-hyped/half-finished games (assuming they’re ever released), back catalogs that aren’t available if you don’t subscribe or repurchase every generation… Just skip em.
If you want AAA games, there’s plenty you can play mobile or on PC (or both), or if you specifically want indie, there’s plenty of them too on Itch.io , individual websites, and steam (among many others; GoG, HumbleBundle, etc). You frequently don’t even need to pay for these games, since a lot of them are free or via user-decided donations (mostly re: indies).
Hardware that can run them range everywhere from GPD handhelds to Steam Deck to any number of either’s competitors, and they also function as more than just game machines since they run either Linux or Windows.
Nintendo who?
“Best practice” isn’t a catch-all rebuttal. Best practices are contextual. I’m keen to see your justification for encryption beyond “all sites should encrypt everything always”.
My assertion is that this isn’t necessary in this case. Why do you think that it is necessary to encrypt open-source, freely available, non-controversial site content?