Gods yes. What a brilliant piece of writing that DLC was - simultaneously hilarious and deeply poignant.
Gods yes. What a brilliant piece of writing that DLC was - simultaneously hilarious and deeply poignant.
THANK YOU FOR THIS!
After finishing a playthrough of Baldur’s Gate 3, I’m now on Tiny Tina’s Wonderlands. Fun, but nowhere near as good as the original Tiny Tina DLC for BL2. Still, I’m 26 hours in and I’ll definitely finish it. After that… maybe I’ll go back and do a different run of BG3. I’m looking forward to getting back to CP2077 and picking up Phantom Liberty, but I’m going to wait for that to be on some sort of sale.
Played Outer Worlds earlier this year, and I agree with your assessment. I did play Fallout New Vegas later on, and while New Vegas felt bigger, I think I enjoyed Outer Worlds a bit more. Mainly I think the humor hit more consistently FOR ME in OW, and I really think the humor kind of makes the game. But of course humor is very subjective, so I understand why a lot of people prefer FNV (not to mention it has a certain built-in cachet from all the other Fallout games).
Anyway, I enjoyed it, I’m glad I played it through to the end, but I wouldn’t play it again (e.g. to try different playstyles or run through with different companions). Glad you are also enjoying it!
Still playing BG3. About 120 hours in, still my first playthrough, but I think I’m getting close to the end. Wouldn’t be surprised if it takes me another 15-20 hours to get there though. After that I need to decide if I want to play through again with different characters/choices, or do something else first (recently got Tiny Tina in a bundle and looking forward to playing that).
Ultimately, the world is not a grid. So while grids may be great for pure strategy games like XCom (and I really enjoyed XCom, not knocking it at all), I think a lot of people would say that for more story-focused games like RPGs, they break the immersion. Thus, BG3 (which I’m also really enjoying) does not use one. Neither do any of the party-based RPGs that I can think of off the top of my head. For me personally, it depends on the game. I am perfectly happy without one in BG3. But I enjoyed having one for XCom, and more recently for Warhammer 40k Mechanicus. I would offer that as a suggestion if you are looking for a gridded turn-based strategy game.
Ok, maybe not Faerun, but just spitballing here - Total War: Blood War. Massive armies of devils vs demons, with yugoloth mercenary forces for hire, spread across the battlefields of the lower planes. Could tie in nicely with a re-release of Planescape as well…
HBS’s Battletech (2018). One, it brings me back to some good high school memories playing tabletop with my friends, and two, you can never have too much big stompy robots shooting each other.
I’m the most socially awkward person I know, and I’m still thinking what the actual fuck at this. Like, you’re seriously such an incel you can’t carry on a simple conversation? This is peak techbro.
I just finished The Dungeon of Naheulbeuk: The Amulet of Chaos. It was fun. Nothing groundbreaking, but an entertaining turn-based party-based rpg, with an emphasis on tongue-in-cheek humor. I recommend it if you like that sort of thing.
Finally picked up God of War last week on sale, so I’ve started that now for the first time. Liking it so far after just around 2-1/2 hours, and looking forward to seeing how it unfolds.
In Enderal (an absolutely amazing, totally free game that runs on the Skyrim engine - if you own Skyrim you owe it to yourself to play Enderal), at the end of Esme’s questline, sitting on top of the lighthouse and discussing the events of her story.
Esme quest spoilers
If you’ve ever had a loved one who struggled with mental illness or depression, and you just couldn’t help them, it hits like a ton of bricks