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Joined 1 year ago
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Cake day: July 14th, 2023

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  • It’s really hard to find any sympathy for people whose entire business model is to leach money from young impressionable men. It’s almost like their asking “Please stop extorting us, so we can continue extorting our own clientele in peace.” And don’t tell me that all those men are giving up their money voluntarily. It’s like saying the gambling addicts put their money in the slot machine volutarily, therefore it’s not a problem. No self-respecting individual in their right mind would or should enter his card information and buy naughty pictures of some rando, while there’s a backlog of billions of them online for free. Rub one out and get in with your day.
    They can themselves “sex workers” while there is literally zero sex in their work. Imagine thinking that posting pictures of “yourself wearing short skirts” ads any value to society. Actual sex workers at least provide physical and social comfort, even if it’s just an act, it’s still a professional form of commitment.
    Do those women ever stop and think why there is no one stepping in for them and preventing this scam from happening? Almost like what they do has zero value to people with the actual power to do so.
    Maybe take a long hard look at yourself and see your accounts being suddely deleted as an opportunity to freshen up that resume of yours and get a real job with taxable income.

    Also the fact that this is happening to the 0.0X% of highest earners, is ironic. Usually, it’s the lower end that gets scammed the most.




  • LouNeko@lemmy.worldtoGames@lemmy.worldFavourite developers
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    4 months ago

    Capcom seems to pump out absolute bangers lately. They have multiple rock solid franchises (Resident Evil, Devil May Cry, Street Fighter, Monster Hunter) and their buisness model is still, make good game, sell good game, profit from sales. They don’t shove half-assed life service attempts down you throat and most importantly they don’t fuck fans over. It says a lot when your least acclaimed game over the past 5 years is RE3 Remake with “Very Positive” Steam reviews. I’m really looking forward to RE5 Remake and Monster Hunter Wilds.







  • I actually agree with you. People praise BG3 as if it were the most perfect 10/10 video game in existence. Its far from it. It is riddled with bugs reaching from minor to game breaking. The best example is the very first few seconds of the game. The first thing the players are likely to interact with is the tadpole pool after awekening on the ship.

    Minor spoiler

    It explodes, knocking you back and causing damage.


    As someone who made a few characters and played the intro section a lot, the animation is often times bugged and confusing. And thats the first interaction a player has with the game.
    A few seconds later you stand in front of a door. Usually the door opens and you can go through. But sometimes the opening animation doesn’t play. This happened on my very first time playing and I couldn’t figure out where to go, because my first instinct wasn’t to clip through the closed door. Things like this are absolutely unacceptable in the tutorial area.

    Even though they already have full controller support it is very clear why the console release is delayed. The console player base is expected to be a lot more casual and unless they iron out all the confusing bugs they run the risk of people being frustrated and dropping the game.

    And then there are other major things.

    • Why is there no native option for 3rd person WASD movement even though it is fully implemented for controllers?
    • Why does only the controller get a search area function but the keyboard doesn’t?
    • Why is there no camera sensitivity for controllers?
    • Why are there no deadzone settings for controller joysticks?
    • Why is there a 1 second delay on movement when using a controller?
    • Why can’t I set the text size below 64px when using a controller?
    • Why in a game that has been in early access for so long and a world full of magic can’t we change our characters appearance post creation? (I know it’s announced but why just now?)
    • Why do we not have advanced difficulty settings? (I’d love the enemies to be smart like “tactitian” but not be unhittable bullet sponges.)
    • Why is every adult character so goddamn hot in this game? I need my blood in my brain.
    • Why can we select a player voice, if the player isn’t voiced beyond some minor quips?
    • Why isn’t there a random name generator for your character?
    • Why can’t I shift + click multiple items or containers to queue them up for pickup or search?
    • Why do container windows open on top of each other or other inventory windows?
    • Why can’t I rename containers in my inventory?
    • Why can’t I filter out or hide wares in my inventory?
    • Why can’t I sort or filter items during trading or in the party view?
    • Why do containers always open in a 5x2 grid instead of trying to fit all the items without scrolling?
    • Why can I skip the rolling animation but not the success-continue animation?
    • etc.


    I know I’m nitpicking here, but for a game that is as highly praised as this, I expect it also to nail all those minor things that other games have already figured out already (some of which were even their own older titles). Especially because it was Early Access and they had a lot of user feedback. I see it times and times again that studios apparently throw out all their previous knowledge of videogames and seemingly start from scratch on every title, making small stupid mistakes that could have been easily avoided. It’s like the research process for video mechanics and UI never consists of actually looking at other games.

    So for me, it’s a very pretty game, its a beautifully sounding game and even a very fun game. But nowhere near a 10/10. It’s a 7/10 game. Fix the bugs to bump it up to 8/10 implement some QoL for 9/10 and release modding tools so the community can make it a 10/10.


  • Steams reviews have a much higher weight in regard to a games success than any other form of review. The new Battlefront games came to Steam way later, when EA Play got introduced and a big chunk of EAs exclusive library moved to Steam. By that point the Battlefront games got all patched up and were somewhat beloved. But a native Steam release like BF2042 was met with harsh criticism, which ultimately let to the game’s failure. There is a reason why AAA studios like Blizzard, EA, Ubisoft or Microsoft prefer not to release their games on Steam and each have their own launchers. The lack of transparency is also why the Epic Games Store is an attractive alternative for publishers. I’d like to think that Steam has the most solid review system one could ask for, something that other launchers are severely lacking. An “overwhelmingly positive” status for a game is an automatic success and everything below “mixed” is nearly a death sentence. Even games that are successfull, like the recent CoD titles start out “negative” or “mixed” on Steam release. But that doesn’t matter anymore, because the publisher already got his money from their own launcher and console releases.






  • Good question. Since Zoom is mainly a buisness tool and a lot if high profile companies rely on it - if there’s even the suspicion that zoom uses collected data to steal passwords or company secrets, they will bring the hammer down in the most gruesome class action lawsuit. Companies pay good money for the buisness license and Zoom will certainly not bite the hand that feeds them.
    However, this might not apply to private Zoom users. And I’m certain that Zoom does some shady stuff behind the scenes with the data they collect on private individuals beyond simply “improving our services”.



  • I think you might have misunderstood the article. In one case they used the sound input from a Zoom meeting and as a reference they used the chat messenges from set zoom meetings. No keyloggers required.

    I haven’t read the paper yet, but the article doesn’t go into detail about possible flaws. Like, how would the software differentiate between double assigned symbols on the numpad and the main rows? Does it use spell check to predict words that are not 100% conclusive? What about external keyboards? What if the distance to the microphone changes? What about backspace? People make a lot of mistakes while typing. How would the program determine if something was deleted if it doesn’t show up in the text? Etc.

    I have no doubt that under lab conditions a recognition rate of 93% is realistic, but I doubt that this is applicable in the real world. Noboby sits in a video conference quietly typing away at their keyboard. A single uttered word can throw of your whole training data. Most importantly, all video or audio call apps or programs have an activation threshold for the microphone enabled by default to save on bandwith. Typing is mostly below that threshold. Any other means of collecting the data will require you to have access to the device to a point where installing a keylogger is easier.


  • I used to watch his content a couple of years ago and I remember him saying multiple times that he reaches his goal if he goes out of buisness. Devices being so easy to repair, that his services are no longer needed would be a reason he’ll gladly accpect as a failure of his buisness. I haven’t watched him in a while so I’m not sure whether he still holds that opinion. But given that the laptops, phones and harddrives waiting for repair where literary piling up in his workshop, it’s more likely that his shop burns down than him running out of customers. What he lacks is time, and skilled workers to fullfill orders, which are much harder to come by than broken electronics.