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Joined 1 year ago
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Cake day: July 3rd, 2023

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  • On the other side of the same coin: When I mass edited my comments before quitting Reddit, I got site-banned. Basically, my first account’s automated edit got me auto-banned from several subs with pro-spez mods. Some subs had set their automod to detect when people were using the more popular methods of auto-editing, and set the automod to ban for using them. Then when I did the same with my second (and third, and fourth, and fifth, etc…) account, it almost immediately got site-banned for ban evasion.

    Basically, account 1 was banned from a sub, so when account 2 started doing the same thing on the same IP address, it was flagged as ban evasion. And ban evasion is one of the few things that will get you banned site-wide instead of just from a specific sub.

    I went back and checked a few months ago, and all of those site bans were lifted and the edits were undone. Likely because a site ban prevents the comments from showing up (which hurts Reddit’s bottom line, because they show up as a bunch of [removed] comments instead,) but also prevented any of the edits from actually being published. So when they lifted the site ban (to get those old comments to show back up again) it was as if I had never edited them at all. I had probably a million karma spread across my various accounts. I was extremely active at one point, so Reddit had a direct incentive to unban those accounts with literal thousands of comments.


  • It’s because Yuzu was profiting off of their development with a Patreon. Keep emulators FOSS and there’s no profits to claim.

    Also, because it’s a settlement and not a ruling, it’s not setting a precedent for future lawsuits. Courts historically put a lot of weight on legal precedent, to help make rulings consistent. If one court interprets a new case in a certain way, similar cases in the future will likely look to that first case’s ruling for guidance.

    So if one ruling had decided that emulation is illegal, then subsequent lawsuits would have been much much easier for Nintendo. Because Nintendo could basically argue “we already proved emulation is illegal in that previous case, so now we don’t need to do that part again.”



  • Yes, they retracted the original policy changes with one of those boilerplate “we’re listening to the community” apologies. But the fact still remains that they have done it once and could just as easily decide to do it again in the future. One of the biggest reasons people shifted to Godot is because it’s free and open source. Godot (like many other free open-source softwares) had struggled with adoption until now. But now that Godot has exploded in popularity and game devs have begun learning it, the hardest hurdle is already passed and there isn’t much incentive to switch back to Unity.

    It’d be like if there was a mass exodus from Windows to Linux. And then Microsoft apologized for whatever caused the exodus, but everyone had already installed and learned the basics for Linux. There would be very little incentive for everyone to change back to Windows, because as Linux gets more popular and development progresses, it gets easier to use and more robust.

    The biggest hurdle for switching to a new platform is overcoming user apathy. After all, users will choose to use what they already know, even if it’s slightly inconvenient. That’s why the first phase of pretty much any software launch is making it look similar to something that already exists. If you can greet users with a familiar UI, they’ll be more likely to consider adoption. But Unity managed to actively drive users away from their platform (and into the arms of an open-source competitor) so the biggest hurdle has already been jumped.


  • Yeah I can almost guarantee that the original plan was always for him to leave. He was going to be the scapegoat with a golden parachute, allowing the company to keep the unpopular changes while disbursing the bad publicity. It’s exactly what he did with EA too.

    Basically reddit’s Ellen Pao plan. Bring in someone unpopular to make the unpopular changes, then let them go with a massive payout while keeping the unpopular changes.

    But then Unity realized that the companies weren’t going to forget about the unpopular changes and it wasn’t going to blow over. Companies started bailing left and right and switching to other engines. At that point Unity realized that the smoke was actually a full blown fire, and started doing whatever they could to try and regain some trust. But by that point it was too late, because companies had already seen the potential for abuse. And as the saying goes, when someone tells you who you are, believe them. So now companies are unwilling to go back to Unity, and Unity is grasping at straws.






  • Yeah, it’s the same problem for people who rely on exposure to get business. Artists, for example, are pretty much locked into Twitter. Because they rely on a large user base for their work to be seen and spread. And switching to another site (even if it has better quality of life) isn’t feasible if the massive user base doesn’t already exist there.


  • It’s built into the connector. The connector isn’t just wires soldered to contacts; It’s a PCB with actual circuitry. When you plug a device in, it uses that chip to tell the charger how much power to send. Then the charger receives that signal, and sends the appropriate amount of power.

    If the signal isn’t received, then the charger should only send the bare minimum amount that any device should be able to handle, for things like flash drives or peripherals. This is why some of the cheaper cables won’t charge your newer devices, because those newer devices need more power and the old cable isn’t negotiating a high enough power transfer.

    It’s ironically one of the biggest complaints that people have about USB-C, because it causes a nightmare in regards to compatibility. Old cables and chargers are constantly being phased out as the standard gets developed for more and more power transfer. And that outdated equipment is still sitting on shelves, waiting to be bought. A cable or charger that you bought a month ago may not be compatible to charge a device that you buy today, because that unit is actually a year old and was phased out six months after it was manufactured and shipped, but has been on a store shelf ever since because a retailer bought a bunch and doesn’t want to write them off as a loss.

    It means people are constantly re-buying the same gear at higher specs, simply to keep up-to-date with existing standards. And if you don’t re-buy everything then you have a hodgepodge mix of cables and chargers that all look the same and only some of them will charge all of your newer devices. The older stuff looks the same on the outside, but your new phone will refuse to charge when you try to use them.


  • Yeah, but that only works when your device uses less than 100W, because that’s what USB-C is currently rated for. Gaming laptops can easily use two or three times that amount while simply idling on the desktop. Once you start looking at GPU/CPU power requirements and active cooling, the power consumption quickly stacks up.

    These devices usually have IEC power bricks with a fat barrel connector, because that’s what they require to be able to get enough wattage into the device. Requiring them to charge via USB-C is going to have them using two or three USB-C ports just to break even and avoid losing power. The power adapter would look like some weird fan-out adapter with one IEC power cable going in and three or four USB-C cables on the other end.

    I’m laughing at the idea of a device having three or four USB-C ports, and not being able to use any of them for anything except charging.









  • If someone sticks one to your car, they can track everywhere you go and you’d never realize it. The big thing with AirTags is that they aren’t just local tracking. They have access to the entire FindMy network, which is comprised of every single iOS device. So any time you drive past an iPhone, the AirTag is able to report in with your latest location.

    With an iOS device, you’ll get an automatic alert if you’re being followed by an unfamiliar tag that hasn’t connected to its paired device in a while. So like if you’re with a friend, you won’t get alerts for their AirTag because the tag is near your friend’s paired phone. But if that friend drops their AirTag into your bag and you go home, you’ll get an alert that you’re being followed by an AirTag.