It’s cool but as soon as I need to move I am out. Moving is inconvenient at best and nausiating at worst (for me). So that does not leave me with a lot of possible games. Edit: I am sure that is the same for most people.
It’s cool but as soon as I need to move I am out. Moving is inconvenient at best and nausiating at worst (for me). So that does not leave me with a lot of possible games. Edit: I am sure that is the same for most people.
I am exposing docker via tcp in wsl and set the env var on the host to point to it. A bit more manual but if you don’t need anything special, it works too.
This reminds me of the spongebob episode where krabs was in hospital and, because of money, was moved out before the vending machine, then to the parking place, and finally kicked down the hill. Back then it was funny but being reminded of it by the real world feels very much… not good.
Steam frontpage, twitch streamers I watch and sometimes word of mouth.
My go-to solution is to use a vm and pass it raw access to the os disk on my normal desktop. Then I just put the disk into the server.
I think that is only for demonstration of the refresh rate and colors. I can imagine it being used to “place” the room stationary in specific places. Like to watch animals in africa or fish underwater. Or on a mountain for the view.
It really did hit hard.
At least for me I could get into the next story part after I was like “wtf just happened” but for players at the time of release this was the latest part of the story and they were stuck with this awful last line for week(s).
This statement reminds me awfully of the Living World Season 4 Story in Guild Wars 2.
And yes, before people become angry about this comparison: I said “reminds me”, not “the same as” or anything else.
Explanation (hard spoiler!):
In essence, you do everything you can, unite different people for the fight that determines the fate of the world. But… you lose and that was the only chance. You barely survive with your friends; but not all.
https://youtu.be/jk5nfHxyQno?t=7220
The Commander (you) are asked what to do (because you always had some kind of answers; a plan; every time). But since this was the only hope, you say “I don’t know.”
I did not even know that a DLC came out. I am sure I would have if it was good news because streamers I follow would have tested it.
But it is so sad. I really liked cities skylines because it basically is what I wanted from sim city. But with a million mods it would always break at certain points and force me to stop playing. I had such high hopes with 2 but seeing this game at launch and now seemingly still broken is so… well I am not really sure how I (should) feel.
The good thing is, that I do not have to keep reading and researching but rather wait for some “news” to pop up in my feed again. So I can get back to forgetting about it.
I am currently using the new outlook desktop version and there are rules. However, they seem to have cut “local only” stuff. I suspect that they moved the execution server side.
I don’t get why I would ever have to read announcements. I put the game on the wishlist and got the notification that it is available. I only knew of the post because I watched a streamer play it for a bit and one in chat mentioned the announcement and the streamer read the message out loud. At the very least they should have marked it early access.
I read of such stories once in a while. Sadly, I cannot relate because I always played singleplayer games back then, so I missed out on that. But I would like to add that joining pve world events in guild wars 2, there is some chance that there are people chatting publicly like they have known each other for a long time. Not sure what is is worth, though, but it always give good vibes to work together. Me playing mostly wvw (pvp) we (me and my friend) somehow found some likeminded people who invited us to their private voice chat and talk there while playing together. It is not very often, but it is a start, I guess.
Not sure where I was going with that but I though I add what I could I guess. Thank you for reading!