People that don’t check what community a post came from on their home feed and just upvote it if they like it.
Full disclosure: that was me just now until I opened the comments, realized, then took it back. It’s very easy to miss sometimes
🎺🎺
People that don’t check what community a post came from on their home feed and just upvote it if they like it.
Full disclosure: that was me just now until I opened the comments, realized, then took it back. It’s very easy to miss sometimes
I will buy the explanation that the game is too old to continue to support when they stop adding new microtransactions every six months or so
Convenience and familiarity, mostly. If you go to a McDonalds you know exactly what you’ll get and you’ll be able to get it pretty quick.
Appears to no longer be free, so I’m gonna take this down for now. If it was an error and it becomes free again, feel free to repost!
Any PR statement that includes the words “we hear you” can be safely ignored
The only one I have found was !hades@lemmy.zip, but it isn’t very active.
Too late, I already own all the Stellaris DLC, my bad choices have been made long ago
Not sure yet! I’ve not bought a lot of games recently, but I do enjoy large swathes of the strategy genre. Stellaris, Civ 5 and 6, Terra Invicta, Frostpunk, etc.
I hope Lemmy eventually picks up more features like polls. I miss natively embedding polls.
The difference is in obscurity and vanity. Everyone online knows who Musk is, people outside Reddit (and even those on Reddit, some of them) don’t know who Spez is. The scale is different, and so are the severity and publicness of the negative changes. Like hell, a total site rebrand is a pretty noticeable thing.
EDIT: Case in point, everyone refers to him as Spez instead of his name, Steve Huffman.
I missed this one a lot
Wouldn’t be the weirdest rebrand recently, honestly
I am subscribed to over 100 channels, ranging from daily uploads to 1 video every few months. Frankly I don’t need more stuff to watch. When I do want to find something new, it’s either a recommendation from a friend, something I saw on a different social media, or something I searched for myself deliberately.
This change isn’t a good thing, it’s Google trying to pressure more people into giving up more data, but the “threat” of them removing their algorithmically recommended content from my feed is not a threat at all, it’s a bonus if anything.
Tried posting the video this time instead of a link to the news page.
Some welcome changes to the Lithoid species pack - tweaks to their unique origin, tweaks to Terravore to make it less fiddly. A new advanced space racism civic! (This is one of the weirder parts of talking about Stellaris.) Personally I’m a bit underwhelmed by the new portrait; It’s good art, but I really prefer more out there non-humanoid designs, which is the opposite of what they’re going for here. The quality of life changes to ascension perks and gestalt nodes are welcome as well. This kind of tidying up is why I like the whole concept of the custodian team.
Only real negative thing here is the increase on price for some older DLCs. It’s only two dollars, and they are tweaking them to be better, but I still feel like it’s gonna cause unnecessary backlash for little gain.
I generally agree as well. This buff to bandages will also indirectly buff ammo boxes even more, and medics will still have their niche in being able to heal others without even using up their bandage supply.
Meaty update here. I’m not one to comment on weapon balance too much, but I do wonder: Do you think that all classes being able to self-heal a bit with the bandage will significantly shake up the game?
Fair enough, I didn’t know that.
I agree. Some of the alternatives to Reddit are vehemently against mobile apps (ahem, tildes), so I doubt those will ever take off.
Didn’t the RIF dev just release an app for Tildes?
(Screenshots taken from the Interface in Game site, here: https://interfaceingame.com/games/team-fortress-2/)
I wanna talk about the game I’m currently absorbed with, Team Fortress 2. TF2, being rather old, allows total customization of the UI, from the HUD to the menus. The default UI is clear, but also dated in places; you can really see where they slapped on new elements that clash a bit with existing ones, like the medals on the scoreboard compared to other elements, or the loading screen for a map, which has the very old Source infobox in the bottom right, a stylized background and panel taking up most of the screen, and a well integrated but still a bit off info bar at the top that was added more recently. The most glaring example is probably the community server browser compared to the newer slide-out tabs and menus for navigating play options. If Valve was still doing major work on this game, I’d say they need a good UI unification art pass.
When browsing TF2 custom HUDs on a site like this, there’s quite a few different styles to choose from, ranging from those that attempt to refine the vanilla HUD to those that make it something entirely different. Many competitive players prefer minimalistic HUDs that put pertinent information like health and ammo count closer to the center of the screen, so that one doesn’t need to divide their attention while fighting. Still others will pick a HUD that is a different style but still “complete” and fleshed out; even others still will fill their UI with memes (which I never understood, but to each their own).
Sometimes you just have to appreciate the little touches, though, like the animations and presentation on a map’s video tutorial and the class select screen. It oozes a particular aesthetic that the game has deviated from, over time.
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