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Joined 10 months ago
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Cake day: September 29th, 2023

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  • Unreal engine is pretty bad for open maps. It generates a lot of cpu usage when changing zones. And heavy textures and other heavy elements don’t enhance the experience.

    The vram, I’m not sure what your questions is about.

    The vram is special ram (much higher bandwidth, but slightly higher latency than cpu ram, also supports special extra things) included on the board of the graphics card.

    It is necessary because it stores textures and others game elements the graphics card needs to operate the game (shadow info,…). The elements are loaded into vram, from the very slow (in comparison) drive (even nvme 5.0 ssds are extra slow compared to vram or ram) to allow the gpu to process whatever it has to do. Background tasks, windows, the desktop… Also use vram to be able to have the app windows and desktop displayed, so the total available for the game can vary.

    If there isn’t enough vram, there can be multiple things happening (I’m talking about textures but vram includes others things too) :

    • Resizable bar ( or SAM on amd) is not enabled : the gpu will not be able to load all the textures, so it would either have missing textures, or lag a lot due to texture swapping. The textures can also take a lot of time to load instead of completely missing depending on the game optimisation, due to swapping with previous textures. The game can even crash.

    • Resizable bar is enabled : it is possible with this pci-e configuration for the gpu to access system memory. So in some cases, textures may spill into system memory (cpu ram), which isn’t great either, because system memory has a way higher latency to the gpu (it has to go through the cpu, pci-e slot…), and way lower bandwidth. And so generates lots of lag.

    If a game is well optimized, the lower the settings are the lower vram usage there is. Some games however did not have such great optimisation. Vram usage mostly depends on the texture quality and resolution. (increasing the texture quality will use a very few/negligible amount of extra gpu power, but increase the vram usage).

    There is also a baseline the devs may put for optimisation. The less vram there is, the less the textures can have data available to use. So the more compromises have to be done, with less and less quality. So fixing a baseline quality depending on the current most used vram capacity is not that bad. Tho it does have issues for people having less available.



  • A big issue with recent games is Vram usage (the gpu has vram). If you don’t have enough vram the game will stutter. At the moment where there isn’t enough vram, even a tiny bit not enough, the game will stutter.

    Another issue is also ram and cpu utilisation which in some games is pretty extreme.

    Othrt issue can be very heavy graphics and badly optimized lower settings.

    Some games also have transition stutter, where you change zone. It will try to load the new zone and unload the precedent one. But it uses cpu power and requires a fast ssd depending on the size of what has to be loaded.





  • Lol. Generating a mail with gpt 3 is a mistake lol.

    This is what the generated email got me :

    Elle remet en question notre liberté individuelle en limitant notre droit d’avoir des animaux de compagnie sans restrictions excessives

    Translating to : It challenges our individual freedom by limiting our right to have pets without undue restrictions

    entraîner des conséquences économiques néfastes pour les éleveurs et les commerçants spécialisés dans le domaine des animaux domestiques.

    lead to harmful economic consequences for breeders and traders specializing in the field of domestic animals.

    Lol wtf is this generated out of context.


  • I don’t think you look at it from the right way.

    AI is already in a lot of people’s lifes and they don’t even notice it’s that.

    From your keyboard word correction and prediction, to power management, smart image edition and categorising and more.

    And some things are done locally on your phone.

    The increase in AI capability on phones can allow more things to be done locally, and maybe even get something like a local LLM to predict what you want to type. (LLM = large language model, like chatgpt, bard, Llama and others, they can be used for more than just answering your questions).


  • Finished some time ago afterimage. Pretty good metroidvania. I liked it despite some negative comments, I did not find many of the issues described, or very little of it. Tho I used a map to find my way around collectables.

    Recently finished hogwarts Legacy. It’s pretty good too, but it’s cursed with bugs and not sure if it’s abandoned by the dav as there wasn’t any update in 5 months. Tho most of the game is fine without game breaking bugs or too visible.

    I started yesterday GRIME. Another metroidvania. For now it’s a bit soon to have a real opinion, but it’s OK.