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Joined 8 months ago
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Cake day: October 30th, 2023

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  • I feel old. Remember when a brand new, highly anticipated, AAA game was like $40?

    Not they are $70, plus $20-40 for preorder deluxe directors cut extra content bonus versions. Plus $10-30 for “season passes”. Plus online subscription services for the game itself, the online service the game runs on, or both. Oh, and don’t forget ad placement in the game. A giant billboard for house insurance in every cutscene. Drink your monster energy to refill your sprint meter…

    That doesn’t include greedy mobile games that require vast amounts of money to remove artificial restriction, such as daily energy meters to act. Or cosmetic DLC that costs half the price of the game itself.

    And don’t even get me start on the constant tracking, spying, or actual malware some publishers implement in their games.





  • A bit sad, but not surprising. It was always something that felt forced and only propped up by companies trying to create a new market in order to monopolize it.

    If the NFL didn’t exist, then suddenly just sprung on the public as it exists now, I think it would have also suffered a similar fate.

    On the player and even team level, I’m sure it felt different, but as a spectator, it was hard to ignore the top down, corporate, ad filled, “fellow kids” feel of the thing.