I recently tried Aoe II definitive edition. they managed to massacre the UI so much it hurts my eyes… that alone made me issue a refund also £15 for a 25 year old game. you’d expect it to be better in every aspect at the very least
I recently tried Aoe II definitive edition. they managed to massacre the UI so much it hurts my eyes… that alone made me issue a refund also £15 for a 25 year old game. you’d expect it to be better in every aspect at the very least
glad to see this going forward. hopefully this allows the “idle walking” genre to finally flourish
thanks for posting your progress! and keep doing it!
Testurdays are the worst
what’s the main engine looking like? only using pedometer? if yes, what’s the availability of the sensor nowadays?
asking because I used to run a similar kind of game years ago and I had to give up because it was a very difficult fight against battery optimization tools, localisation/sensor policies, etc
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as a specialist in this field, specifically (test engineering and automation) I’ll say AI shouldn’t be doing this job, but it will and it will probably be better at it.
rationale being: good testing requires deep critique and reflection about product specifications, which are things that product/development teams constantly fail to do properly. there’s a level of abstraction needed to understand what is really needed and expected but it’s not being written down granularly enough, that I think AIs should have a hard time with
at the same time, the average test professional is very incapable, due to how the market is shaped and long-standing neglect of the discipline by institutions. it’s a discipline that is more complex and difficult than the one of development itself, but it’s being done by much much less skilled people