The tank and 6v6/5v5 has been heavily discussed, recently devs made a long devblog about it. I can kinda see where you’re coming from, I think, but between balance/queue times/the average player (of which there tends to be more of when you’re with 5 others instead of just 4) it seems to me like 1 tank works better in practice even though it struggles when compared to the ideal world+nostalgia goggles.
I was very pleasently surprised not disappointed by the monetization, like uncompleted weekly (battle pass -primary method of profression) challenges carry over, so in theory you can do all weekliesduring the last week if a battle pass.
also aren’t the new heroes available if you play just a few matches?
Some of these you’re already doing, but writing a complete* list. *almost garuanteed not to be complete, suggestions welcome
lastly consider if these things need to be publically avilable at all. I’m happy with 95% of my services only being available through Tailscale (mesh VPN, paid service with good enough free tier, open source+free alternatives available), and I’ve got tailscale on all my devices