It’s not mindless. This is exactly the intended outcome.
It’s not mindless. This is exactly the intended outcome.
Israel bans Israelis from visiting Ramallah because they don’t want Israelis interacting with Palestinians, and especially shopping in Palestinian businesses.
There is absolutely no evidence that Hamas was using this hospital to conduct attacks (or frankly any hospital). The Israeli policy is terrorism, plain and simple. The goal is terrorism. The method is terrorism.
Call me when they stop actively supporting genocide. Empty words are empty.
Nobody shits on Muslims as much as racists like you.
Uh huh.
And yet she’s giving Israel bombs to destroy people’s homes. Literally forcibly relocating them. Never mind that 70% of Gazans were forcibly relocated from their land 75 years ago.
These statements are just cover for more Israeli murder. It’s designed to make people feel complacent.
The PA is Hamas’s enemy. Cutting off aid to them in response to Hamas’s actions is exactly what Hamas would want.
People also need to stop calling 40fps unplayable. They expect their 3050 to run every game at 120fps on Ultra.
Ya it seems to load much faster on a PC. 1-3 seconds on a PCIE 4X4 drive.
I agree that 76 sucked. SF is pretty great though.
I’m considering moving my PC to the living room for this exact reason.
It’s perfectly optimized. I’m getting a rock solid 30fps. /s
Seriously though, I think it’s fine. Especially indoors and in space, it performs well and looks incredible. New Atlantis is kinda ugly and janky though.
He looks like the Change My Mind meme guy.
Pretty sure it said that one was fake.
I’m not insulting the devs who did similar with much less. I’m insulting the devs who can’t do similar with the same hardware.
In my defense, I preordered it after it came out.
Even on systems with significant memory, a slow drive will create lag in RC. Moreover, RC is doing this while also having very high graphical fidelity overall, including ray tracing, which is quite memory intensive. It’s not possible without Direct storage and reasonably fast SSDs.
Look at Ratchet and Clank Rift Apart. They have completely seamless transitions between entire dimensions. They use Direct Storage, which is a Microsoft API. It’s not a good look when a Sony studio is able to achieve seamless transitions on a Windows game but a Microsoft game can’t.
To me Mass Effect 1-3 felt more cohesive in space, because it was always clear how much you could do, whereas in SF it looks exactly like you’re in NMS, but you can’t do NMS things.
It’s not game breaking or ruining though. Just know going in that it isn’t No Mans Sky.
How dare they ruin Christmas!