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Cake day: September 14th, 2023

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  • Dyson Sphere Program. Factorio and Satisfactory tend to get all the press, but DSP is AMAZING.

    • They learned a lot of quality of life lessons from older factory games and built them in, e.g. you get bots right away.
    • The visuals can be breathtaking: not because it’s raytracing/whatever fancy tech, but simply the scale of the game: giant gas planet rises at the horizon, etc. – and you can fly to just about everything you see. Star 5 light years away? You can fly to it and visits its planets and moons, and then ship stuff between your home system and the new system
    • It does power exceptionally well: there are a ton of power sources (https://dsp-wiki.com/Energy_Sources#List_of_Fuels), and a lot of depth in figuring out how to power your mega factories. You can even charge up a battery and ship it by spaceship to another moon/planet. Going back to Factorio’s simplistic steam/solar/nuclear power feels like a let down (of course, Factorio has its strengths, like trains and extreme polish).

    It’s in early access, but it’s one of the most polished early-access games you’ll find. They’re currently working on a large combat update that should drop in December. Price-to-value ratio is ridiculous. It’s $20 and I have 155 hours in the game.







  • I’m between games at the moment, so I’m revisiting old favorites: Factorio and Hitman

    I’ve got something like 170 hours in the modern Hitman trilogy over the years and still enjoy coming back to it sometimes. The only thing that comes close to it in the stealth genre is the Dishonored games.

    Likewise Factorio: over 300 hours and the core loop is still so satisfying – can’t wait for the DLC, though

    I was playing Baldur’s Gate 3 but I’m burnt out on it at the moment. Combat is relentless in that game…