Edgelord_Of_Tomorrow@lemmy.world to Games@lemmy.worldEnglish · 10 months agoTodd Howard asked on-air why Bethesda didn't optimise Starfield for PC: 'We did [...] you may need to upgrade your PC'www.pcgamer.comexternal-linkmessage-square201fedilinkarrow-up1434file-text
arrow-up1434external-linkTodd Howard asked on-air why Bethesda didn't optimise Starfield for PC: 'We did [...] you may need to upgrade your PC'www.pcgamer.comEdgelord_Of_Tomorrow@lemmy.world to Games@lemmy.worldEnglish · 10 months agomessage-square201fedilinkfile-text
minus-squareEdgelord_Of_Tomorrow@lemmy.worldOPlinkfedilinkEnglisharrow-up5·10 months agoYou’re being disingenuous mate. On a machine with adequate VRAM there is zero performance difference.
minus-squareavater@lemmy.worldlinkfedilinkEnglisharrow-up7·edit-210 months agoohhhh so IT DOES affect performance at all 😱
minus-squareregbin_@lemmy.worldlinkfedilinkEnglisharrow-up1·edit-210 months agoOnly if you run out of VRAM. If there’s sufficient VRAM the frame rate barely changes between Lowest and Highest texture quality.
You’re being disingenuous mate. On a machine with adequate VRAM there is zero performance difference.
ohhhh so IT DOES affect performance at all 😱
Only if you run out of VRAM. If there’s sufficient VRAM the frame rate barely changes between Lowest and Highest texture quality.