LCP@lemmy.world to Games@lemmy.worldEnglish · 11 months agoUnity adding a fee for devs for each time a game is installed, after certain thresholdswww.gamesindustry.bizexternal-linkmessage-square238fedilinkarrow-up1849
arrow-up1849external-linkUnity adding a fee for devs for each time a game is installed, after certain thresholdswww.gamesindustry.bizLCP@lemmy.world to Games@lemmy.worldEnglish · 11 months agomessage-square238fedilink
minus-squarekuneho@lemmy.worldlinkfedilinkEnglisharrow-up13·edit-211 months agoI don’t think a pirated copy of the game would call home, that’s something that hackers should patch really quickly IMO
minus-squaredeadcade@lemmy.deadca.delinkfedilinkEnglisharrow-up7·11 months agoCrackers often only patch out the DRM to redistribute a pirated copy of a game. If it is a game from a small studio, something like Goldberg is enough to “crack” the game, and it wouldn’t remove any of the Unity telemetry.
minus-squarekuneho@lemmy.worldlinkfedilinkEnglisharrow-up3·edit-211 months agohuh, that’s true. I’ve “forgot” about emulators like Goldberg. Tho, I can imagine some kind of methods will appear sooner or later for that too.
I don’t think a pirated copy of the game would call home, that’s something that hackers should patch really quickly IMO
Crackers often only patch out the DRM to redistribute a pirated copy of a game. If it is a game from a small studio, something like Goldberg is enough to “crack” the game, and it wouldn’t remove any of the Unity telemetry.
huh, that’s true. I’ve “forgot” about emulators like Goldberg.
Tho, I can imagine some kind of methods will appear sooner or later for that too.